OBJECT OF PHAT: The object of Phat is to be the first team to reach 181 points.
NUMBER OF PLAYERS: 4 players
MATERIALS: One standard 52-card deck, a pegboard for scoring, and a flat surface.
TYPE OF GAME: Trick-Taking Card Game
OVERVIEW OF PHAT
Phat is a 4-player trick-taking wag game. The game is played with two teams of 2. Partners sit face-to-face each early. The finish of the bet on is to have your team achieve a mark of 181 points first. Players can achieve this by winning certain cards during tricks throughout respective rounds. The score is kept on pegboards .
The first gear pitcher is determined randomly. The first base principal sits to the right of them. Each new round the dealer passes to the leave, and the raw pitcher is the player to the left of them. The dealer will shuffle the deck and deal each player, clockwise, a hand of 13 cards each. The pitcher ’ randomness partner may not look at their hand until the pitcher plays the first menu. the calling card they play will determine trumps and the partner is not allowed to persuade them in any room.
Card Ranking and Values
Cards are ranked Ace ( high ), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, and 2 ( low ). The cards are besides separated into two categories. There is the phat which you receive scores for immediately and the manure, which is scored at the end of the round. The phat includes the breeze through of trumps, which is worth 4 points, the king of trumps deserving 3 points, the queen of trumps worth 2 points, the jack of trumps worth 1 point, the 9 of trumps worth 18 points, and the 5 of trumps deserving 10 points. There are besides all non-trump 9s worth 9 points each, and all non-trump 5s worth 5 points each. The mire includes each breeze through worth 4 points each, each king deserving 3 points, each queen worth 2 points, each jack worth 1 charge, and each 10 worth 10 points. This leaves a total of 80 points in manure available to be won. The team that wins the majority of the muck scores 8 points.
The pitcher leads the foremost trick, with any card from their hand. This poster determines the cornet suit for the round. After the inaugural batting order is played their spouse may pick up their cards. following players must follow befit if able, but if not may play any tease to the flim-flam including trumps. The trick is won by the player who plays the highest-ranked trump if applicable. If not, the flim-flam is won by the player who played the highest-ranked poster of the suit led. The achiever of a whoremaster leads the next magic trick .
The scores are kept on a pegboard. To win you must go around the board twice. This is representative of earning 181 points. after each trick the phat is scores, and after each round, the muck is scored.
Since there is a entire of 88 points per round, this includes the 80 for mire and 8 for having the majority of the muck, most games are won by the fourth round. It is potential to have a fifth round, but a team will win before the fifth round is completed. If both teams score precisely 40 points of manure, then the 8 points that would have been won for the droppings is carried over to the future round. sol, next round off having the majority of the much is worth 16 points .
END OF GAME
The game ends when a team reaches 181 points. This team has won the game .